Dimension Multipliers

How do I use dimension multipliers?

What are Dimension Multipliers?

The Goldenseal estimating software program includes some unit costs that can use a dimension to adjust the labor or material cost per unit. That allows one Assembly to handle more than one set of conditions.

For example, in the Construction Starter File, some framing costs are multiplied by the stud or joist spacing, and some painting costs are multiplied by the number of paint coats.

This feature is fully functional starting with Goldenseal 2.8.

How do I see Dimension Multipliers?

To see if an Assembly uses a dimension modifier, follow these steps:

  1. Choose Assemblies from the Costs menu.
  2. Locate the assembly you'd like to check.
  3. Click the Sales Setup button.
  4. Check the Labor Multiplier and Material Multiplier fields.
  5. If the fields are blank, the assembly does not use multipliers. If the fields contain a dimension, then the labor or material price will be multiplied by the quantity in that dimension.

How do I use Dimension Multipliers?

Goldenseal will only use dimension multipliers if you set preferences to include them. To turn on the use of dimension modifiers, follow these steps:

  1. Choose Preferences from the Options menu, and choose Income from the submenu.
  2. Turn on the checkbox for Use Dimension Multipliers.
  3. Click OK.
  4. When you enter project dimensions, Goldenseal will automatically use the multiplier values.

How do Dimension Multipliers Calculate?

When you create an estimate, Goldenseal uses the dimension multipliers to adjust the unit cost for an item, based on measurements for the project.

For example, if you enter 2 paint coats for interior trim on the Finish Dimensions screen, Goldenseal will multiple the labor and material costs in any interior trim painting unit costs that use that multiplier.

Components in an Assembly that have the LM column checked will multiply by the labor multiplier. Components that have the MM column checked will multiply by the material multiplier.

HINT-- We have already set up the stock Assemblies to calculate correctly. If you want to add a new Assembly, duplicate an existing one that is similar, and you'll start out with the correct multipliers.

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